Just a few tweaks to keep you guys going...
Real names file added for F12022 - Now it pulls the online name from the game - and you have an option file to add the real names as a lookup...just add the online name to the file and it can be toggled in the GUI..no need for multiple files per league etc..just add them ALL to the RealNames file and it will find them.
Fixed special character issue in RF2 driver names
iRacing turn numbers now work
Some other minor tweaks...
If you get any...
Does Simhub not tell you there is a new plugin when you launch Simhub?Hi Gary Just installed all files correctly but i do not get any additional plugins. I also unblocked the dll file. Any ideas how i can get it working please?
What a legend..... removing, reboot and replace worked a treat. Thank you.Does Simhub not tell you there is a new plugin when you launch Simhub?
It should ask if you want to activate it.
Try removing the dll file and booting Simhub..then close and add it again.
Also make sure the Folders are in /DashTemplates/ correctly.
If you have had it installed previously..make sure to replace the /DashTemplates/GS - Options/GarySwallowOptions.txt file..
So..I uploaded an empty Circuit Turn Data folder...oooops..
Also EA F12022 UDP doc is wrong (surprise surprise) for the F2 2022 season...it gave the wrong number so it was not looking at the correct code for the 21/22 seasons (swapped)...fixed
Hi Gary, just following up on this.Hi, just putting something together, and noticed that, using Content Manager to load the races for Assetto Corsa, ‘LeaderboardPositionXX.CarNumber’ just defaults to the starting grid slot for each car. Is there a way to capture the Car Number as set by the skin on this?