GTR2 GET REAL PHYSICS MOD

Misc GTR2 GET REAL PHYSICS MOD 1.1

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From 1.1 hotfix docx:

Code:
Copy Gamedata folder into GTR2 directory.

IMPORTANT:

A) Go into folder Gamedata/Teams/GT/Ferrari 550 Teams and delete folders Jmb550 + Wieth.

B) Go into folder Gamedata/Teams/24H/ Chevrolet Corvette Teams/ Excelsior and delete all files with prefix 03106_

Are the "Important" notes to be done before or after copying the new GameData folder into the GTR2 directory?
Doesn't matter because file structure is different.
 

Shovas

Premium
Finally got some seat time with the mod. I really like that I can connect what you're saying in the docs with what I'm feeling in the car.

- Can definitely feel decreased grip

- Good: Four wheel sliding with bad technique mid corner which is not something I experienced much in stock GTR2.

- 2004 Corvette C5-R engine audio missing? 04108_G2_C5R.CAR Sounds=2004_C5Rsounds.aud -> Sounds=C5Rsounds.aud brought back engine sounds for me

- Turning radius for 575 and C5-R are not enough to get out of the pits at Donington GP 04 and Valencia GP 04 without hitting the wall. Due to 10deg wheel lock (C5-R) which is originally higher? You might not have encountered this yourself as I run 240deg wheel rotation to match in-game wheel rotation. This is an issue with most/all cars, I guess. Is such a low wheel lock necessary?

- Both 03/04 Reiter Lambo Murc has a max speed of 150km/h in 6th gear. Gearing ratios issue? I wanted to try this one as you listed it in your New Physics doc as having real data. I put in some bogus gear ratios in in the garage and it started to feel normal.

- It would be helpful if you were to pick a few cars and highlight what behaviour we should look out for when driving it so that we know what we should be looking out for with the changes. For example, "The Ferrari 575 will tend to 4-wheel slide more than original GTR2 if over-driven into a corner entry." Or "The Porsche 911 RSR will tend to be more fish-tail happy in braking zones as compared to original GTR2. Alleviate with brake bias.". Stuff like that.

I'll keep trying out new cars and tracks and post any thoughts that come to mind.

Good work. Keep it up!
 
Finally got some seat time with the mod. I really like that I can connect what you're saying in the docs with what I'm feeling in the car.

- Can definitely feel decreased grip

- Good: Four wheel sliding with bad technique mid corner which is not something I experienced much in stock GTR2.

- 2004 Corvette C5-R engine audio missing? 04108_G2_C5R.CAR Sounds=2004_C5Rsounds.aud -> Sounds=C5Rsounds.aud brought back engine sounds for me

- Turning radius for 575 and C5-R are not enough to get out of the pits at Donington GP 04 and Valencia GP 04 without hitting the wall. Due to 10deg wheel lock (C5-R) which is originally higher? You might not have encountered this yourself as I run 240deg wheel rotation to match in-game wheel rotation. This is an issue with most/all cars, I guess. Is such a low wheel lock necessary?

- Both 03/04 Reiter Lambo Murc has a max speed of 150km/h in 6th gear. Gearing ratios issue? I wanted to try this one as you listed it in your New Physics doc as having real data. I put in some bogus gear ratios in in the garage and it started to feel normal.

- It would be helpful if you were to pick a few cars and highlight what behaviour we should look out for when driving it so that we know what we should be looking out for with the changes. For example, "The Ferrari 575 will tend to 4-wheel slide more than original GTR2 if over-driven into a corner entry." Or "The Porsche 911 RSR will tend to be more fish-tail happy in braking zones as compared to original GTR2. Alleviate with brake bias.". Stuff like that.

I'll keep trying out new cars and tracks and post any thoughts that come to mind.

Good work. Keep it up!

Finally got some seat time with the mod. I really like that I can connect what you're saying in the docs with what I'm feeling in the car.

- Can definitely feel decreased grip

- Good: Four wheel sliding with bad technique mid corner which is not something I experienced much in stock GTR2.

- 2004 Corvette C5-R engine audio missing? 04108_G2_C5R.CAR Sounds=2004_C5Rsounds.aud -> Sounds=C5Rsounds.aud brought back engine sounds for me

- Turning radius for 575 and C5-R are not enough to get out of the pits at Donington GP 04 and Valencia GP 04 without hitting the wall. Due to 10deg wheel lock (C5-R) which is originally higher? You might not have encountered this yourself as I run 240deg wheel rotation to match in-game wheel rotation. This is an issue with most/all cars, I guess. Is such a low wheel lock necessary?

- Both 03/04 Reiter Lambo Murc has a max speed of 150km/h in 6th gear. Gearing ratios issue? I wanted to try this one as you listed it in your New Physics doc as having real data. I put in some bogus gear ratios in in the garage and it started to feel normal.

- It would be helpful if you were to pick a few cars and highlight what behaviour we should look out for when driving it so that we know what we should be looking out for with the changes. For example, "The Ferrari 575 will tend to 4-wheel slide more than original GTR2 if over-driven into a corner entry." Or "The Porsche 911 RSR will tend to be more fish-tail happy in braking zones as compared to original GTR2. Alleviate with brake bias.". Stuff like that.

I'll keep trying out new cars and tracks and post any thoughts that come to mind.

Good work. Keep it up!
Thanks for the feedback. You are right about 04 Vette sounds. Steering lock was changed because it allows for better precision when steering. If its an issue for you on some tracks then increase it.

I don't have a problem with gear ratios on Lamborghini like you have mentioned. Have you deleted the old version completely? Also any older setups you have for this car will have to be updated, because it has new gearbox.

If you try Viper you will definitely feel how handling has been improved in high speed corners, no more understeer and different versions of the Viper will use different rear wing settings because of their front splitter/diveplanes configuration. Porsche 996GT2 and Seat Toledo high speed handling is also significantly better now etc...
 
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